Fungal Wastes map

The Fungal Wastes sit below the Crossroads and east of Greenpath, full of spore-popping mushrooms and the Mantis Village. The map costs 75 Geo from Cornifer and 100 from Iselda, and the Mantis Claw here gives you wall jump.

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Locations marked32
On world mapYes
Map price75 Geo (Cornifer), 100 Geo (Iselda)
Connects to Forgotten Crossroads, Greenpath, Fog Canyon, City of Tears, Deepnest

Where is Cornifer in Fungal Wastes?

North west Fungal Wastes. Drop to the bottom of the shaft from the Crossroads entrance, go left twice and drop through the gap.

Missed him? Every Cornifer location and what Iselda charges instead.

The Fungal Wastes are a maze of spongy mushroom platforms, acid channels and mantis territory. The area has three distinct halves that do not obviously connect: the mushroom flats in the north west, the Queen's Station and the fungal corridors in the east, and the Mantis Village in the south. Expect to loop back through here constantly, because it links the Crossroads, Greenpath, Deepnest, Fog Canyon and the City of Tears.

Cornifer is in the north western section. From the Forgotten Crossroads entrance drop to the bottom of the first big shaft, head left through the enemies, drop again and keep going left until you find a gap you can fall through. The map is 75 Geo from him, 100 from Iselda, and this is one of the areas where buying blind is a genuinely bad idea. The Wastes are confusing and the map is worth every Geo.

The Mantis Village in the south is the priority. Fight through the mantis warriors to the Mantis Lords, a three-phase boss against one then two elite mantises. Beating them makes every mantis in the area friendly, which turns a hostile zone into a safe corridor toward Deepnest, and it opens the path to the Fungal Core. The Mantis Claw, the wall cling and wall jump, is found above the village in a small chamber. This is arguably the most important single upgrade in the game, because vertical movement stops being a gate from that point on.

Other things worth your time here: Bretta is trapped in a small room in the east and freeing her moves her to Dirtmouth. Leg Eater sells the three Fragile charms and repairs them, though he is best visited before certain story events. Willoh eats Rancid Eggs. Elder Hu, a Warrior Dream, sits in an alcove and is worth 100 Essence once you have the Dream Nail. There are two grubs, a Mask Shard behind a breakable wall in the east, and the Queen's Station Stag Station.

The Fungal Wastes also hide the start of the Royal Waterways route and the acid-locked path toward Isma's Grove. If you hit a shortcut you cannot cross because of acid, note it and come back after the Waterways.

Places inside Fungal Wastes

  • Mantis Village
  • Queen's Station
  • Fungal Core
  • Leg Eater's shop
  • Bretta's cell
  • Elder Hu's grave

Tips

  • Beat the Mantis Lords to make every mantis in the area non-hostile. It changes the whole region.
  • The Mantis Claw above the village gives wall jump. Get it before you try Deepnest or Crystal Peak.
  • Spore clouds from popped mushrooms do contact damage. Kill the shrooms from range or from above.
  • Free Bretta in the east. She moves to Dirtmouth and her room hides a charm later.
  • Leg Eater sells Fragile Heart, Fragile Greed and Fragile Strength and repairs them for a fee.
  • Queen's Station in the east is a Stag Station and a fast way back to Dirtmouth.

All 32 locations in Fungal Wastes

Benches (4)

  1. 1

    Bench (Bretta's cell)

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    South-east of Mantis Village, where Bretta is trapped

    In the room where Bretta is pinned under rubble. Free her and she moves to Dirtmouth.

  2. 2

    Bench (Queen's Station)

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    Queen's Station

    Beside the stag platform at Queen's Station, the main hub of the Fungal Wastes.

  3. 3

    Bench (Mantis Village)

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    Mantis Village, above the Lords arena

    The last rest before the Mantis Lords. It is a long walk back, so use it.

  4. 4

    Bench (Leg Eater)

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    Outside Leg Eater's shop

    In the east Fungal Wastes next to the Fragile charm seller. The bench is a bug corpse and can be Dream Nailed.

Stag Stations (1)

  1. 1

    Stag Station (Queen's Station)

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    Queen's Station, west Fungal Wastes

    The grand station on the border between the Fungal Wastes and Fog Canyon.

    Cost: 120 Geo

Cornifer (1)

  1. 1

    Cornifer (Fungal Wastes)

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    Tall room east of Queen's Station

    Take the upper right exit from Queen's Station, drop to the bottom of the next tall room and head left to find him in the corner. Iselda charges 100 Geo.

    Cost: 75 Geo Iselda: 100

Grubs (2)

  1. 1

    Grub

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    Central Fungal Wastes

    Dash across the gap with the Mothwing Cloak to reach the jar. This is the tenth Grub, which earns the Grubsong charm from the Grubfather.

    Requires: Mothwing Cloak

  2. 2

    Grub

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    South of Queen's Station

    Climb the walls with the Mantis Claw to reach the ledge holding the jar.

    Requires: Mantis Claw

Mask Shards (1)

  1. 1

    Mask Shard

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    Queen's Station, east side

    Below the entrance to the Fungal Wastes at Queen's Station. Wall-jumping up with the Mantis Claw is required.

    Requires: Mantis Claw

Whispering Roots (2)

  1. 1

    Whispering Root

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    North-west Fungal Wastes, near Fog Canyon

    In the room at the Fungal Wastes corner closest to the Fog Canyon and the Teacher's Archives.

    Requires: Dream Nail Essence: 20

  2. 2

    Whispering Root

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    Above the Mantis Village

    The room above the Mantis Village entrance holds the smallest root in the game.

    Requires: Dream Nail Essence: 18

Relics (5)

  1. 1

    Hallownest Seal

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    Top of the room east of Queen's Station

    Bounce up the fungal platforms in the tall room just east of the station and take the seal from the top section.

    Value: 450

  2. 2

    Hallownest Seal

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    Chest north-east of the Mantis Lords

    Only reachable once the Mantis Lords are beaten and the village turns friendly. The chest sits north-east of their arena.

    Value: 450

  3. 3

    Hallownest Seal

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    Ceiling above Willoh

    In the Queen's Station room where Willoh chews on mushrooms, climb into the gap in the ceiling.

    Requires: Mantis Claw Value: 450

  4. 4

    Wanderer's Journal

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    South-west of the Shrumal Ogres

    In the room south-west of where the two Shrumal Ogres are fought.

    Value: 200

  5. 5

    Wanderer's Journal

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    Whispering Root room above the Mantis Village

    Beside the small Whispering Root, one screen north of the Mantis Village.

    Value: 200

Charms (6)

  1. 1

    Mark of Pride

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    Mantis Village treasury, north east of the Lords arena

    Gives the largest nail range increase in the game, bigger than Longnail. It sits in a chest in the room north east of the Mantis Lords arena, which only opens after you beat them.

    Notches: 3

  2. 2

    Dashmaster

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    Beneath the Dashmaster statue, south of Mantis Village

    Shortens dash cooldown and lets you dash downwards, which changes movement completely. It is buried beneath a statue below Mantis Village, near the route down to the Royal Waterways.

    Notches: 2

  3. 3

    Spore Shroom

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    Acid pool near the Queen's Gardens entrance, west Fungal Wastes

    Releases a damaging spore cloud whenever you finish a Focus, and it also lets you read the fungal lore tablets and talk to Mister Mushroom. It sits by an acid pool in the west of the Wastes near the doors to Queen's Gardens and Deepnest.

    Requires: Mantis Claw Notches: 1

  4. 4

    Fragile Heart

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    Leg Eater's shop, north east Fungal Wastes

    Adds two extra masks but breaks if you die, and Leg Eater charges to repair it. Take it to Divine later to make it Unbreakable.

    Cost: 350 Geo Notches: 2

  5. 5

    Fragile Greed

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    Leg Eater's shop, north east Fungal Wastes

    Every enemy drops extra Geo while it is equipped, but it shatters on death. Great for farming a nail upgrade or Salubra's stock early.

    Cost: 250 Geo Notches: 2

  6. 6

    Fragile Strength

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    Leg Eater's shop, north east Fungal Wastes

    Raises nail damage by 50 percent, the single biggest damage boost available, until you die. Equip it only for boss attempts you expect to win.

    Cost: 600 Geo Notches: 3

Abilities and Spells (1)

  1. 1

    Mantis Claw

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    Chamber above Mantis Village, Fungal Wastes

    Wall cling and wall jump, the single most important traversal upgrade in the game. Climb the shaft above Mantis Village and take it from the sealed alcove.

Keys and Items (1)

  1. 1

    Charm Notch

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    Shrumal Ogre arena, north Fungal Wastes

    Defeat the two Shrumal Ogres in the north part of the Fungal Wastes and the notch is left behind in their room.

Bosses (1)

  1. 1

    Mantis Lords

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    Mantis Village arena, Fungal Wastes

    One Lord, then two at once, throwing scythes and dive attacks. Fight from the centre, dash through the gaps in their scythe volleys, and beating them makes the whole Mantis tribe friendly.

    Hp: 530 Reward: Mark of Pride, a Hallownest Seal and the lower Deepnest entrance

Warrior Dreams (1)

  1. 1

    Elder Hu

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    North east Fungal Wastes, past the acid pools

    A mantis sage who slams the ground to send shockwaves both ways. Jump the waves, stay at mid range, and punish the long recovery after his double slam.

    Requires: Dream Nail Essence: 100 Hp: 250

NPCs and Shops (3)

  1. 1

    Leg Eater

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    Leg Eater's shack, north east Fungal Wastes

    Sells Fragile Heart for 350 Geo, Fragile Greed for 250 and Fragile Strength for 600, and repairs broken Fragile charms for a fee. Wearing Defender's Crest makes his stock and repairs cheaper.

  2. 2

    Cloth

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    Above the City of Tears entrance, Fungal Wastes

    A wandering warrior you meet in the Fungal Wastes, then at the Failed Tramway in Deepnest, then buried at the end of the Ancient Basin tram tunnel, then at the Queen's Gardens entrance. If she joins the Traitor Lord fight she dies, so beat him alone first and rescue her in the Ancient Basin afterwards to send her home safely.

  3. 3

    Mister Mushroom

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    Seven hidden spots across Hallownest

    Appears in seven places in order: the Fungal Wastes, Kingdom's Edge, Deepnest, Mato's hut in the Howling Cliffs, the Ancient Basin, Fog Canyon, and finally King's Pass where you started. Equip Spore Shroom to talk to him.

    Requires: Dream Nail

Secrets and Lore (3)

  1. 1

    Mantis Village

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    Mantis Village, south Fungal Wastes

    The Mantis tribe demands you face their Lords before they will let you pass. Beat the Mantis Lords and every mantis in the village becomes friendly, which also opens the lower route to Deepnest.

  2. 2

    Fungal Core

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    Deep below the Fungal Wastes

    A hidden mushroom chamber full of Shrumal Ogres and a lore tablet about the fungal folk. It connects the Wastes down to the Ancient Basin.

    Requires: Mantis Claw

  3. 3

    Grimmkin Nightmare

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    Fungal Core, south Fungal Wastes

    The toughest tier of flame carrier, appearing only after the Grimmchild has absorbed six flames and Troupe Master Grimm is beaten. It adds pillars of fire under your feet, so keep dashing and attack between volleys.

    Requires: Grimm Troupe Hp: 100