All Stag Station Locations

The Stagway is Hollow Knight's fast travel network. You find the Last Stag in the Forgotten Crossroads, open a station by hitting the bell inside it, and from then on you can ride between any two stations you have opened. There are 11 stations in total.

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The stations are Dirtmouth, Forgotten Crossroads, Greenpath, Queen's Station in the Fungal Wastes, Queen's Gardens, City Storerooms and King's Station in the City of Tears, Resting Grounds, Distant Village in Deepnest, Hidden Station in the Palace Grounds, and the Stag Nest in the Howling Cliffs.

The Stag Nest is different. It only becomes available once every other station is open, and reaching it completes the network. It is a short ride with a quiet scene at the end rather than a useful travel node.

How to collect them

Each station is sealed until you find it on foot. Once inside, hit the large bell and the stag arrives. After that the station appears on your travel list from any other station. Several stations sit behind breakable walls, most notably the Dirtmouth one, which is west of the well down a short shaft.

Buy the Stagway pin from Iselda for 100 Geo so stations show on the in-game map. Practically, the most valuable stations to open early are Dirtmouth, Forgotten Crossroads, Greenpath and Queen's Station, because they connect the four areas you will be moving between constantly in the first few hours.

What you get

Opening stations gives no completion percent, but it gives two achievements. Opening half of them unlocks Connection, and opening all of them plus discovering the Stag Nest unlocks Hope. The real reward is time: a full Stagway plus the Dreamgate cuts most cross-map journeys from several minutes to a few seconds.

All 11 locations by area

Dirtmouth (1)

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    Stag Station (Dirtmouth)

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    North end of Dirtmouth

    Free to use, but it can only be opened from the inside. It becomes available once any other station has been unlocked.

Forgotten Crossroads (1)

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    Stag Station (Forgotten Crossroads)

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    Central Crossroads

    The first station you can open. Pay the toll, ring the bell and the Last Stag arrives.

    Cost: 50 Geo

Greenpath (1)

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    Stag Station (Greenpath)

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    Central Greenpath

    Behind a breakable wall in the middle of Greenpath, one room from the bench.

    Cost: 140 Geo

Fungal Wastes (1)

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    Stag Station (Queen's Station)

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    Queen's Station, west Fungal Wastes

    The grand station on the border between the Fungal Wastes and Fog Canyon.

    Cost: 120 Geo

City of Tears (2)

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    Stag Station (City Storerooms)

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    North-west City of Tears

    Tucked in the storerooms above the main City streets, next to a bench.

    Cost: 200 Geo

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    Stag Station (King's Station)

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    King's Station, south-east City

    The grandest station in Hallownest and the priciest toll, on the way out to Kingdom's Edge.

    Cost: 300 Geo

Resting Grounds (1)

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    Stag Station (Resting Grounds)

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    Resting Grounds

    No Geo is needed here, only a large lever on the ground. Cornifer leaves his letter in this station instead of mapping the area himself.

Howling Cliffs (1)

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    Stag Station (Stag Nest)

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    Top of the Howling Cliffs

    Appears only once every other Stag Station is open. The call bell is broken, so the Last Stag can only bring you here.

Deepnest (1)

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    Stag Station (Distant Village)

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    Distant Village, west Deepnest

    Deep in the spider village. Open it and you can skip most of the walk through Deepnest.

    Requires: Lumafly Lantern Cost: 250 Geo

Ancient Basin (1)

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    Stag Station (Hidden Station)

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    Palace Grounds, east Basin

    Break the hidden wall on the eastern edge of the Basin to find the forgotten station at the bottom of the world.

    Cost: 300 Geo

Queen's Gardens (1)

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    Stag Station (Queen's Gardens)

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    Central Queen's Gardens

    Sits with its bench in the middle of the Gardens. The Last Stag has barely ever been here.

    Cost: 200 Geo