All Bench Locations

Benches are the save points, the healing stations, the charm-swapping stations and, critically, the only place your map gets redrawn. Sitting on a bench saves your game, restores all your masks, refills your soul, lets you change charms, and updates the map with every room you have walked through since the last time you sat down.

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That last point catches out more players than anything else. If you buy an area map and explore for twenty minutes without sitting down, the map stays as it was. Sit on a bench, and the whole route you took fills in at once. You also need the Quill from Iselda for this to work at all.

Benches are everywhere, with just over fifty across Hallownest, but the distribution is uneven. The City of Tears and the Forgotten Crossroads have several each. Deepnest, the Abyss and the White Palace are deliberately sparse, which is a large part of why they feel dangerous.

How to collect them

Walk up to a bench and press up. Some benches are hidden behind breakable walls or in side rooms you would not check, which makes them worth hunting before a hard boss. A few are in awkward spots specifically to give you a checkpoint near a gauntlet, like the ones in the White Palace.

Buy the Bench pin from Iselda for 100 Geo. It puts a marker on every bench you have found, which makes route planning far faster. Filtering this map to the Bench category does the same thing for benches you have not reached yet.

What you get

Benches give no completion percent. What they give is control: a save, a full heal, a charm reset and a map update. Two of them are special. The bench in Dirtmouth is where most runs start and end, and the Dreamgate you buy from the Seer lets you plant a second warp point anywhere and jump to it from any bench, which turns the whole bench network into a fast travel system.

All 50 locations by area

Dirtmouth (1)

  1. 1

    Bench (Dirtmouth)

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    Beside the well, next to Elderbug

    The first bench of the game, right where you climb out of the well into Dirtmouth.

Forgotten Crossroads (5)

  1. 1

    Bench (Ancestral Mound)

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    Inside the Ancestral Mound

    In the horned dome where the Snail Shaman teaches Vengeful Spirit.

  2. 2

    Bench (Crossroads Hot Spring)

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    Hot Spring room, central Crossroads

    Beside the steaming pool. Sitting in the spring refills your masks, so it is a handy stop before the False Knight.

  3. 3

    Bench (Crossroads Stag Station)

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    Forgotten Crossroads Stag Station

    Right next to the stag platform, so you can rest and travel from the same room.

  4. 4

    Bench (Temple of the Black Egg)

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    Temple of the Black Egg, east of Dirtmouth

    A stone bench inside the temple, right before the sealed door. It is the last rest stop before the Hollow Knight, so set your charms here.

  5. 5

    Bench (Salubra)

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    Outside Salubra's shop, east Crossroads

    Beside Charm Lover Salubra in the east Crossroads. Handy for swapping charms after buying her notches.

Greenpath (6)

  1. 1

    Bench (Greenpath entrance)

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    North-east Greenpath, near the Crossroads door

    A Toll Machine sits beside this bench. Feed it Geo once and the bench stays usable for good.

    Cost: 50 Geo

  2. 2

    Bench (Greenpath centre)

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    Central vertical shaft

    Halfway up the middle shaft of Greenpath, a short walk from Hornet's arena.

  3. 3

    Bench (Lake of Unn)

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    Shrine above the Lake of Unn

    On the mossy mound over the lake, near the Moss Prophet path and the shrine of Unn.

  4. 4

    Bench (Greenpath Stag Station)

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    Greenpath Stag Station

    Shares a room with the stag platform in the middle of Greenpath.

  5. 5

    Bench (Nailmaster Sheo)

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    Outside Sheo's hut, far west Greenpath

    Nailmaster Sheo lives at the end of a spike-filled tunnel in the far west of Greenpath, where he teaches Great Slash. Either the Crystal Heart or the Monarch Wings are needed to reach him.

  6. 6

    Bench (Stone Sanctuary)

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    Outside the Stone Sanctuary

    Rest here before waking No Eyes with the Dream Nail inside the ruined sanctuary.

Fungal Wastes (4)

  1. 1

    Bench (Bretta's cell)

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    South-east of Mantis Village, where Bretta is trapped

    In the room where Bretta is pinned under rubble. Free her and she moves to Dirtmouth.

  2. 2

    Bench (Queen's Station)

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    Queen's Station

    Beside the stag platform at Queen's Station, the main hub of the Fungal Wastes.

  3. 3

    Bench (Mantis Village)

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    Mantis Village, above the Lords arena

    The last rest before the Mantis Lords. It is a long walk back, so use it.

  4. 4

    Bench (Leg Eater)

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    Outside Leg Eater's shop

    In the east Fungal Wastes next to the Fragile charm seller. The bench is a bug corpse and can be Dream Nailed.

City of Tears (6)

  1. 1

    Bench (City Storerooms)

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    City Storerooms Stag Station

    Shares a room with the stag in the north-west of the City.

  2. 2

    Bench (Soul Sanctum)

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    Lower Soul Sanctum, upper middle City

    The closest rest to the Soul Master fight. Cornifer sits beside this bench when he is mapping the City.

  3. 3

    Bench (Watcher's Spire)

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    Base of the Watcher's Spire

    At the foot of the spire, before the lift up to the Watcher Knights and Lurien.

  4. 4

    Bench (west City of Tears)

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    Western rooftops

    Out in the rain on the west side of the City, above the way down into the Royal Waterways. Quirrel sits here on your first visit.

  5. 5

    Bench (Pleasure House)

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    Inside the Pleasure House

    Behind the Simple Key door in the east City. Pay the Toll Machine to use the bench beside the hot spring.

    Requires: Simple Key Cost: 150 Geo

  6. 6

    Bench (King's Station)

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    King's Station platform

    On the station platform in the south-east City, beside the stag and the way out to Kingdom's Edge.

Crystal Peak (2)

  1. 1

    Bench (Crystal Guardian)

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    Crystal Guardian room

    The Crystal Guardian is first met sitting on this bench, so it only works as a rest point once he is beaten. The Shopkeeper's Key is in the room to the left.

  2. 2

    Bench (lower Crystal Peak)

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    Near the Forgotten Crossroads entrance

    The first bench you meet after climbing into the Peak from the Crossroads.

Resting Grounds (2)

  1. 1

    Bench (Resting Grounds Stag Station)

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    Resting Grounds Stag Station

    Beside the stag platform, a short walk from the Dream Nail altar and the Seer.

  2. 2

    Bench (Grey Mourner)

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    Outside the Grey Mourner's house

    East of the Resting Grounds proper. Rest here before starting the Delicate Flower run.

Howling Cliffs (1)

  1. 1

    Bench (Nailmaster Mato)

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    Outside Mato's hut

    On the ledge in front of Nailmaster Mato's hut, where he teaches Cyclone Slash.

Fog Canyon (1)

  1. 1

    Bench (Teacher's Archives)

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    Inside the Teacher's Archives

    The only safe spot in the Archives, a short way before Uumuu and Monomon.

Royal Waterways (2)

  1. 1

    Bench (Royal Waterways)

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    Central Waterways junction

    The only ordinary bench in the sewers, in the dry room at the middle junction.

  2. 2

    Bench (Godseeker's cocoon)

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    Junk Pit, below the Royal Waterways

    The Godseeker's cocoon at the bottom of the Junk Pit counts as a bench on the map once it is unlocked with a Simple Key. Dream Nail her here to travel to Godhome.

    Requires: Simple Key, Godmaster

Deepnest (4)

  1. 1

    Bench (Failed Tramway)

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    Failed Tramway, north Deepnest

    Beside the wrecked tram cars. The safest rest point in the upper half of Deepnest.

  2. 2

    Bench (Deepnest Hot Spring)

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    Hot Spring, south Deepnest

    Next to the warm pool in the south of Deepnest, close to Nosk's lair.

  3. 3

    Bench (Beast's Den)

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    Beast's Den, before Herrah

    Deep inside the den below the Distant Village, in the chamber before Herrah the Beast.

    Requires: Lumafly Lantern

  4. 4

    Bench (Distant Village trap)

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    Distant Village

    This bench is bait set by the Distant Villagers. Sitting on it drops you into the Beast's Den, so it never works as a save point and the game does not count it as a bench.

Ancient Basin (2)

  1. 1

    Bench (Ancient Basin)

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    Central Basin

    A Toll Machine guards this bench in the middle of the Basin. Worth paying before the Broken Vessel.

    Cost: 150 Geo

  2. 2

    Bench (Palace Grounds)

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    Palace Grounds, east Basin

    Outside the gate of the White Palace, next to the Hidden Station.

Kingdom's Edge (2)

  1. 1

    Bench (Kingdom's Edge camp)

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    Tent in the ash fields

    The little camp in the middle of the ash, on the route to Hornet Sentinel and the Cast-Off Shell.

  2. 2

    Bench (Nailmaster Oro)

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    Outside Oro's hut

    In the south-east of Kingdom's Edge by Oro's hut, near the entrance to the Hive.

The Hive (1)

  1. 1

    Bench (The Hive)

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    Lower Hive

    A wax bench deep in the Hive, the only rest before the Hive Knight.

Queen's Gardens (3)

  1. 1

    Bench (east Queen's Gardens)

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    Near the Fungal Wastes entrance

    A Toll Machine locks this bench until you pay it. It saves a long walk back from the Traitor Lord.

    Cost: 150 Geo

  2. 2

    Bench (Queen's Gardens Stag Station)

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    Queen's Gardens Stag Station

    Shares the platform room with the stag, in the middle of the Gardens.

  3. 3

    Bench (west Queen's Gardens)

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    In front of the Pale King statue

    On the west side of the Gardens in front of a statue of the Pale King, close to the overgrown route down into Deepnest.

Colosseum of Fools (1)

  1. 1

    Bench (Colosseum of Fools)

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    Colosseum entrance hall

    Just outside the arena doors. Rest, set your charms and then pay for a trial.

White Palace (3)

  1. 1

    Bench (White Palace entrance)

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    First room of the White Palace

    Inside the dream of the palace, just past the gate. You need the Kingsoul charm to enter at all.

    Requires: Dream Nail

  2. 2

    Bench (White Palace centre)

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    Middle of the palace, at the fork

    The rest point where the left and right wings split. The entrance to the Path of Pain sits nearby.

    Requires: Dream Nail

  3. 3

    Bench (Pale King's throne)

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    Throne room at the top of the palace

    The final bench of the White Palace, beside the throne where the second half of the Kingsoul waits.

    Requires: Dream Nail

Godhome (4)

  1. 1

    Bench (Godhome arrival)

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    Godhome entrance platform

    The bench you land on when the Godseeker pulls you into Godhome.

    Requires: Godmaster

  2. 2

    Bench (Hall of Gods)

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    Beside the Hall of Gods

    Set your charms here before picking a statue to fight in the Hall of Gods.

    Requires: Godmaster

  3. 3

    Bench (Pantheon of Hallownest)

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    Upper level of Godhome

    The bench on the upper level of Godhome, right before the doors of the fifth Pantheon.

    Requires: Godmaster

  4. 4

    Bench (Pantheon Hot Spring)

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    Hot Spring room inside the Pantheons

    The rest point shared by every Pantheon run. It heals and lets you swap charms, but it never changes your respawn point.

    Requires: Godmaster